Victoria VR, a pioneer in the realm of virtual reality development, is preparing to launch the first-ever Metaverse application on the Apple Vision Pro. This represents Apple’s initial foray into the world of virtual reality, commencing on February 2nd, with the Victoria VR application slated to be accessible in the second quarter of 2024. Victoria VR offers a realistic VR Metaverse where users can buy and trade virtual lands as NFTs.
Leveraging the powerful Unreal Engine, Victoria VR utilizes state-of-the-art virtual reality technology to provide a Metaverse filled with immersive entertainment, exploration, and educational opportunities. With a wide range of VR experiences and possibilities, Victoria VR stands as the leading Web3 Metaverse available on the Apple Vision Pro. The Victoria VR Web3 application will transport users into a virtual realm inspired by the five elements of nature.
The application showcases a map of the Victoria VR island that adheres to the cardinal directions and a global layout based on Feng Shui principles. Additionally, it will feature a Ming Kua calculator to assist users in finding the ideal locations for their virtual plots. Participants will have the freedom to design custom interiors and exteriors using a building tool. This interactive educational game is designed for practical application in the real world and for enjoyment within the virtual domain of Victoria VR.
A Groundbreaking Achievement in Web3 and Virtual Reality Integration
Victoria VR stands out as a Metaverse boasting ultra-high-definition graphics and captivating gameplay, creating a sophisticated digital landscape that showcases the impressive capabilities of the Apple Vision Pro while also highlighting the potential of Web3 technology. The Victoria VR Metaverse operates on a continuous motivational token economy, incentivizing active participants and investors. By integrating Web3 functionalities with the vastness of virtual reality, the application aims to provide an unforgettable experience for the initial users of Apple VR.
The in-app economy of Victoria VR is powered by the VR token, which rewards activities that contribute to enhancing the virtual ecosystem for all users. This token was introduced through KuCoin’s launchpad, marking one of the platform’s most successful debuts. On its initial trading day, the VR token saw over $100M in trading volume, with its value skyrocketing to 212 times its original price within the first month.
Since the VR token generation event, the dedicated team behind Victoria VR has invested significant effort in developing the supported Metaverse application. More than 80 in-house developers have spent the past two years crafting Victoria VR at the company’s headquarters in Prague. Following a successful alpha release, a presentation of the Victoria VR CQB arena is scheduled for February 9, with Early Access to the Metaverse planned for April.
The VR token serves as the primary currency within the Victoria VR digital universe and will be utilized across various projects under the Victoria VR umbrella. In the Victoria VR Metaverse, it allows users to purchase items, resources, skins, wearables, and lands. To encourage engagement and retention, 50% of the revenue from the sales of in-game assets is reinvested into a rewards pool, benefiting stakeholders and active participants in the Metaverse.
The Apple Vision Pro will be up for sale starting on February 2, offering an innovative eye and hand tracking interface alongside impressive 3D video capabilities and a collection of AR apps designed to maximize the use of advanced technology. By merging augmented reality with virtual reality, the Apple VR is poised to become a versatile headset suitable for professional use, gaming, and social interaction.
Victoria VR’s introduction of the Metaverse on the Apple Vision Pro signifies a significant milestone in the integration of virtual reality and Web3, promising a future where virtual Metaverses seamlessly blend into our digital lives. As users begin to explore and inhabit these spaces, the impact of such technologies on entertainment, education, and social interaction is expected to expand, ushering in a new era of digital innovation and community.